Flag Football
Rules & Regulations
The following rules and regulations shall govern all teams playing under the jurisdiction of California State University, San Bernardino Department of Recreational Sports. Recreational Sports reserves the right to make rule modifications and/or other changes during the course of the league whenever it deems such action necessary and proper.
1. RULES OF PLAY
All play will be based on the NIRSA Flag Football Rules, with certain exceptions, as noted herein.
2. NUMBER OF PLAYERS
Each team must consist of seven players. If a team does not have seven players, they may start with six.
3. ELIGIBILITY
Only CURRENT students, staff, faculty, and alumni association members are eligible to participate. A student must have paid his/her fees, which include a portion that is directed toward the Department of Recreational Sports.
A player may play for only one team per league/per day. A player who has played on more than one team without explicit authorization will have all games they played in count as losses, including games played on for their "original team".
If any player is found ineligible for any reason all of the games that he/she has participated in will count as losses.
Teams who have players on their roster who have either been a member of a collegiate team or a professional team must get approval of Recreational Sports before the season begins.
Any team with two or more current or former collegiate and/or professional players, of the sport being played, on their rosters must advise the Department of Recreational Sports in advance and before the program begins. If this is not done, all games played with or without the current/former collegiate and or professional players will be considered losses. The intent of this rule is to make all other participants aware of the circumstances, and to make modifications (if necessary) for championship awards.
4. LENGTH OF GAME
Games consist of two 20-minute halves with a 3-minute half time. The clock runs continuously until the final two minutes of the second half.
5. TIES
Any games that are tied at the end of regulation will have an "overtime" that consists of:
6. FIELD OF PLAY
7. FORFEIT FEES
8. PUNTING
The team that chooses to punt must announce their choice and the defensive team must have five players on the line of scrimmage. These five players may not cross the line of scrimmage. If the ball hits the ground during game time, it is dead. The punt may be returned so long as the receiver does not muff the ball or, the ball hits the ground first. In both cases the ball will be dead at the spot. * (Note that a team may throw the ball instead of kicking it during the punt)
9. SCORING
10. EJECTED PLAYERS
An official will eject any player(s) who's actions on or off the field are hazardous to themselves and others from the game. The Department of Recreational Sports policy on ejected players dictates that any player ejected from any game will be automatically suspended from the next scheduled game and may face additional sanctions. If the player is ejected a second time, either during the course of the same season, or current calendar year, they will be immediately suspended from any and all programs sponsored by the Department of Recreational Sports until their case can be reviewed.
11. FUMBLES / DEAD BALL/ INTERCEPTIONS
12. TIME OUTS / CLOCK
Two 1-minute time outs per team per half and are not cumulative. The clock will stop for:
13. EQUIPMENT
14. PENALTIES
15. PLAYOFFS
Playoffs will be determined by various factors, including, but not limited to: number of rainouts, availability of teams to compete, and field availability. Teams with winning records will be eligible to play in the playoffs.
16. MERCY RULE
If a team is behind by 30 points at any portion of the game, the game will be terminated.
17. BLOCKING / CONTACT
Offensive lineman must SCREEN defenders. Screening is done by placing your hands and arms either at your side or behind your back. Lineman can never pass the line of scrimmage to screen. All linemen screening must occur behind the line of scrimmage. NO DOWN FIELD SCREENING is permitted. Ball carriers may not run over or through defensive players. The defensive lineman must run around offensive lineman, NOT through them.
18. TOUCHDOWN VERIFICATION
A player scoring a touchdown must immediately approach the official so the official can verify the flag belt is "legal". The official will pull the player's flag with one pull. If the flag cannot be removed and the official determines the flag belt has been illegally secured, the touchdown will be negated. The player will be ejected; a 15-yard penalty will be assessed from the previous line of scrimmage and a loss of down.
19. FLAG BELT REMOVAL
20. ALCOHOL / FOOD / DRINKS / TOBACCO
Alcohol and tobacco products are prohibited for consumption or any other use by any participant on a flag football team. All players and participants are asked not to use any glass containers and to assist in keeping the fields and surrounding area clean by cleaning up after themselves. Any player(s) under the influence will be ejected.
21. PLAYERS / ROSTER SIZE
Players may only play for one team during the season. Once a player has played on a team, they must play for that team the entire season. Rosters are required to be submitted into the Department of Recreational Sports by the Captains meeting. Teams may add players to their rosters up until the 3rd week of the season. ALL players must remain in their designated box at all times (from the 20-yd line to the 20-yd line).
22. SIGNED WAIVERS / MEDICAL INSURANCE
Captains are responsible for making sure that each player signing the WAIVER FORMS understands and realizes that the Department of Recreational Sports DOES NOT PROVIDE insurance. In the event, a player is injured during the course of the season; he/she should have his/her own insurance.
23. PROTESTS
Sec. 1 The notification of the intent to protest must be made immediately before the ball is put into play, (the next snap from Scrimmage) or the play will no longer be protested.
Protest shall be handed in writing to the Recreation Office the next working day. Failure to do so will also negate the protest.
24. RAIN-OUT GAME PROCEDURE
In the case of inclement weather jeopardizing game day both the home team and visiting team captains call the Recreation Center office by 12 noon on game day. The condition of the field will have been determined by that time.
25. IDENTIFICATION
Every participant (faculty, staff and students) must provide evidence that they are members or have paid for a day pass. All participants will be required to go to the gym and receive a wristband after passing through the turnstiles before their games. In an effort to simplify and make participation more accessible to all, the Intramural department of Recreational Sports requests that all team captains completes their rosters for each sport they are participating in (Names and Student ID number for each player) before the first week of contests. All players must also fill out a waiver form before they are allowed to play.
26. DESIGNATED BENCH ZONE/BENCH CLEARING
ALL players must remain in their designated box at all times (from the 20-yd line to the 20-yd line). If a team is caught outside of this area, a 5yard penalty may be assessed. Participants may only leave their bench / designated boxed area in the following instances: