| Recreational Sports - Intramurals - Flag Football | May 12th 2008 - 4:29 am |
Flag FootballRules & RegulationsThe following rules and regulations shall govern all teams playing under the jurisdiction of California State University, San Bernardino Department of Recreational Sports. Recreational Sports reserves the right to make rule modifications and/or other changes during the course of the league whenever it deems such action necessary and proper. 1. RULES OF PLAYAll play will be based on the NIRSA Flag Football Rules, with certain exceptions, as noted herein. 2. NUMBER OF PLAYERSEach team must consist of seven players. If a team does not have seven players, they may start with six. 3. ELIGIBILITYOnly CURRENT students, staff, faculty, and alumni association members are eligible to participate. A student must have paid his/her fees, which include a portion that is directed toward the Department of Recreational Sports. Students in an Extended Education program or who are Open University students are not eligible to participate. The exception for this would be for the students participating in the 10 week International Student Exchange. Teams who have players on their roster who have either been a member of a collegiate football team or a professional football team must get approval of Recreational Sports before the season begins. 4. LENGTH OF GAMEGames consist of two 20-minute halves with a 3-minute half time. The clock runs continuously until the final two minutes of the second half. 5. TIESAny games that are tied at the end of regulation will have an “overtime” that consists of:
6. FIELD OF PLAY
7. FORFEITSAlong with a completed roster, each team must submit a $20 forfeit fee ($10 each game forfeited). If a team forfeits more than twice during any part of the season (regular and playoffs), the team will be eliminated from the league. If a team does not forfeit twice during any portion of the season the $20 fee will be returned. A forfeit will take place if a team is not present at game time. Game time will be kept by the head official. The game will be declared a loss whenever a team fails to maintain at least six players on the field for any reason (i.e. injury, foul disqualification, ejection, etc.). * (Note that a team may default without this penalty as long as a 48-hour advanced notice is given.) I.E.… (If a team knows that they cannot make a scheduled game 48-hour notice must be given. It will still count as a loss and ten dollars will be paid, but it will not count as part of the two forfeits required to drop a team.) 8. PUNTINGThe team that chooses to punt must announce their choice and the defensive team must have five players on the line of scrimmage. These five players may not cross the line of scrimmage. If the ball hits the ground during game time, it is dead. The punt may be returned so long as the receiver does not muff the ball or, the ball hits the ground first. In both cases the ball will be dead at the spot. * (Note that a team may throw the ball instead of kicking it during the punt) 9. SCORING
10. EJECTED PLAYERSAn official will eject any player(s) who’s actions on or off the field are hazardous to themselves and others from the game. The Department of Recreational Sports policy on ejected players dictates that any player ejected from any game will be automatically suspended from the next scheduled game and may face additional sanctions. If the player is ejected a second time, either during the course of the same season, or current calendar year, they will be immediately suspended from any and all programs sponsored by the Department of Recreational Sports until their case can be reviewed. 11. FUMBLES / DEAD BALL/ INTERCEPTIONS
12. TIME OUTS / CLOCKTwo 1-minute time outs per team per half and are not cumulative. The clock will stop for:
13. EQUIPMENT
14. PENALTIES
15. PLAYOFFSPlayoffs will be determined by various factors, including, but not limited to: number of rainouts, availability of teams to compete, and field availability. 16. MERCY RULEIf a team is behind by 30 points at any portion of the game, the game will be terminated. 17. BLOCKING / CONTACTOffensive lineman must SCREEN defenders. Screening is done by placing your hands and arms either at your side or behind your back. Lineman can never pass the line of scrimmage to screen. All linemen screening must occur behind the line of scrimmage. NO DOWN FIELD SCREENING is permitted. Ball carriers may not run over or through defensive players. The defensive lineman must run around offensive lineman, NOT through them. 18. TOUCHDOWN VERIFICATIONA player scoring a touchdown must immediately approach the official so the official can verify the flag belt is “legal”. The official will pull the player’s flag with one pull. If the flag cannot be removed and the official determines the flag belt has been illegally secured, the touchdown will be negated. The player will be ejected; a 15-yard penalty will be assessed from the previous line of scrimmage and a loss of down. 19. FLAG BELT REMOVAL
20. ALCOHOL / FOOD / DRINKS / TOBACCOAlcohol and tobacco products are prohibited for consumption or any other use by any participant on a flag football team. All players and participants are asked not to use any glass containers and to assist in keeping the fields and surrounding area clean by cleaning up after themselves. Any player(s) under the influence will be ejected. 21. PLAYERS / ROSTER SIZEPlayers may only play for one team during the season. Once a player has played on a team, they must play for that team the entire season. Rosters are required to be submitted into the Department of Recreational Sports by the Captains meeting. Teams may add players to their rosters up until the 3rd week of the season. ALL players must remain in their designated box at all times (from the 20-yd line to the 20-yd line). 22. SIGNED WAIVERS / MEDICAL INSURANCECaptains are responsible for making sure that each player signing the WAIVER FORMS understands and realizes that the Department of Recreational Sports DOES NOT PROVIDE insurance. In the event, a player is injured during the course of the season; he/she should have his/her own insurance. 23. PROTESTSSec. 1 The notification of the intent to protest must be made immediately before the ball is put into play, (the next snap from Scrimmage) or the play will no longer be protested.
Protest shall be handed in writing to the Recreation Office the next working day. Failure to do so will also negate the protest. 24. RAIN-OUT GAME PROCEDUREIn the case of inclement weather jeopardizing game day. Both the home team and visiting team captains call the Recreation Center office by 12 noon on game day. The condition of the field will have been determined by that time. Please contact us. 25. IDENTIFICATIONEvery participant (faculty, staff and students) must provide a valid Coyote One card before every game. Alumni Association members need a current membership card and a photo ID. In an effort to simplify and make participation more accessible to all, the Department of Recreational Sports requests that all team captains complete the flag football roster (social security number, and signature of each player) before the first week of contests. All players must also fill out a waiver form before they are allowed to play. 26. DESIGNATED BENCH ZONE/BENCH CLEARINGALL players must remain in their designated box at all times (from the 20-yd line to the 20-yd line). If a team is caught outside of this area, a 5yard penalty may be assessed. Participants may only leave their bench / designated boxed area in the following instances:
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