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Climbing Policies

Climbing Area Rules

  1. If you are reminded of any rule, you will be asked to re-read the rules.
  2. You assume all risk and responsibility for being in or using the climbing facility.
  3. Running, horseplay, reckless climbing, etc is not allowed at any time.
  4. Watch where you walk or position yourself. Stay clear of potential falling or swinging climbers, unless you are actively spotting. If you are climbing and think you may swing or fall into another person, politely ask them to move. Do not walk between belayers and the wall.
  5. Do not climb over or under another climber on any wall.
  6. Do not climb on top or above the height of the wall.
  7. Do not step on any ropes. This causes damage to the rope's strength.
  8. Any unsafe condition, damage, or injury must be reported to climbing center staff immediately.
  9. Artificial handholds regularly break and/or "spin" leading to a potential fall. Please be prepared and have a spotter. Belayers may consider wearing a helmet. Report any hold damage or spin immediately.
  10. Do not place a finger in a metal bolt hanger & remove all rings. You could break a finger and/or deglove your skin.
  11. Climbing shoes/ athletic shoes are required to climb. No boots, lug-sole shoes, open toe-shoes, flip flops, sandals, bare feet, etc.
  12. You may not be in the climbing area if you have received any medical treatment or are using any medication that could impair your alertness or coordination.
  13. Anyone in the climbing area must first check in (and out) at the desk and have a signed agreement and waiver on file.
  14. We reserve the right to refuse service and suspend the privilege of using or being in the facility to anyone. This includes failure to comply with the facility rules or for any conduct that the staff determines to be improper or contrary to the best interests of other users.
  15. Chalk balls are provided and are the only chalk allowed on the wall. Please keep in a bag and DO NOT place on floor.
  16. No glass, food, gum, candy or drink is allowed in the climbing area. Only unflavored, unsweetened water is allowed in a plastic container.
  17. Do not leave backpacks, bags, or skateboards in the climbing area. Free day use lockers are available.
  18. Belayers/ climbers must visibly wear the appropriate belay/climber card.
  19. No bare feet at any time. We cannot sanitize the rubber floor.
  20. Any damages to the climbing center property or equipment will be paid for by person causing the damage.
  21. Holds may not be changed or tightened. If a hold is loose, please inform a staff person.
  22. No smoking, drugs, or alcohol use.
  23. Facility rules may be changed, amended, or deleted at any time. Please review rules each visit.

Bouldering Rules

  1. Bouldering is Dangerous! Climb at your own risk!
  2. Bouldering is allowed no higher than your eye level at the black tape on the wall.
  3. Top roped and lead climbing has priority over bouldering so please don't climb under climbers.
  4. Climber is responsible for ensuring they have a proper spotter when necessary.
  5. Do not move or re-position the crash mats. If a gap is present, please inform staff.

High Wall Rules

  1. Climbing is Dangerous! Climb at your own risk!
  2. All roped climbers must pass a belay check before being allowed to belay.
  3. Do not place a finger in a metal bolt hanger & remove all rings. You could break a finger and/or deglove your skin.
  4. Do not climb off route which could result in a swinging pendulum. Climb and stay under anchor.
  5. Belayers must be attentive and standing at all times.
  6. You must belay with an approved belay device provided. No munter hitches.
  7. Climbers and belayers must use a UIAA/CE approved climbing harness. Use of the harness must be according to manufacture recommendations.
  8. Climbers must tie directly into their harness with a figure eight follow through knot with a min. 6" tail.
  9. You could lose the privilege of a belay card for any dangerous belay technique.
  10. Loose clothing should not cover the harness, buckles, or be allowed to get caught in a belay device.
  11. Long hair should be tied back if it could get caught in a belay device.
  12. You may not teach anyone to belay regardless of your ability. Any safety related instruction must be performed by approved climbing center staff.

Lead Climbing Rules

  1. Anyone wishing to lead climb or lead belay must first be a green card belayer and have completed the lead climbing clinic.
  2. Participants who wish to lead climb must check in with Climbing Wall Staff first.
  3. Top rope climbing takes precedence over lead climbing.
  4. Only specified SRFC lead climbing ropes will be allowed to be used for lead climbing.
  5. Keep your lead rope with you at all times. Lead ropes can not be used by any unauthorized climbers.
  6. You can only lead climb on ropes number 2 and number 4.
  7. Top ropes are to be taken down prior to lead climbing and MUST be replaced once you have finished leading. While top ropes are down they need to either be coiled or neatly flaked.
  8. You must clip at every bolt.
  9. You must clip both anchors at the top of each climb.
  10. No grabbing of the bolt hangers.
  11. No intentional falls (unless conducted under supervision during the lead climbing clinic).
  12. No down climbing on lead
  13. No back clipping or z-clipping
  14. You can NOT belay with Grigri's, Cinch's, Sum's, Smart Belay's, or Figure Eight belay devices. You may only use the tube style belay device provided by the SRFC Climbing wall.
  15. Helmets must be worn by both the lead belayer and the lead climber.
  16. Ground anchors must be used by the lead belayer.
  17. Lead belayers must remain attentive to lead climbers at all times.
  18. It is the responsibility of both the lead belayer and lead climber to check themselves and each other before starting any climb. This includes proper doubling back of harness loops, proper tying in, proper set up of belay device, and proper usage of a climbing helmet.
  19. Proper belay commands must be used.
  20. A third person must spot the lead climber before they clip the first quickdraw.
  21. Belayer must lower their lead climber smoothly back to the ground.
  22. When pulling your lead rope down, yell "rope" and allow time for people to get out of the way.
  23. All lead ropes must be flaked into their bags and returned promptly after use. Do not leave a rope lying around.
  24. Lead privileges can be revoked at any time if your leading skills are deemed unsafe by staff.